c# - Converting Input.GetAxis to touch screen -
i created pong game in unity using c#. works on computer work on windows phone. believe have change input.getaxis kind touch control don't know how do
i'll post code here paddle. other paddle ai.
public float paddlespeed = 1; public vector3 playerpos;  void update () {     float ypos = gameobject.transform.position.y + (input.getaxis ("vertical") * paddlespeed);     playerpos = new vector3 (-315, mathf.clamp (ypos, -148,148),0);     gameobject.transform.position = playerpos; }      
you might need add conditional compiler directives. see page:
http://docs.unity3d.com/manual/platformdependentcompilation.html
so:
#if unity_wp8    // touch code windows phone 8 #else     // other platform #endif   for touch input should go @bart's comment.
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