android - LibGdx Camera starts from mid screen -
i using libgdx game development. new this. have setup camera
public void create() { camera = new orthographiccamera(game.screen_width, game.screen_height); }
i drawing background have shown below.
public void render(spritebatch sb) { sb.draw(background, 0, 0,1080,1920); sb.draw(background,0,1920,1080,1920); sb.draw(background,0,3840,1080,1920); }
with setup getting screen image starts width/2,height/2 instead of (0,0). please let me know code needs correction.
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